avorion turret factory. 2 Hotfixes 2022-08-05 - added fix to allow turret factory to again build exotic and legendary turrets Version 1. avorion turret factory

 
2 Hotfixes 2022-08-05 - added fix to allow turret factory to again build exotic and legendary turrets Version 1avorion turret factory  Not sure if they exist in normal

The cavity would need to traverse with the lens assembly for the same reason that a cannon shell casing has to traverse with a barrel assembly - you can't just "bounce" huge pulses of light off mirrors. I see Military Outposts are buying them so they should be present. There's no real way to avoid this, because. Better torps as you go closer to center, but being able to make custom torps/blueprints like the turret factory would be sick. Is it possible to get level 51 or 52 factories. Dont do it. The only stations I would recommend to build close to the core would be Turret and Fighter stations, for the chance of the benefit of high tech and avorion specs on their production. I understand there also to be a randomness component to turret factories as well. I use the same pattern for fighters as well. 071 Blockcount: 200 Deutsch: Die. When you "rebuild" the station in another sector, you will get "new" turrets. -50% is a bit nicer, but a little less like -40% would surely be more attractive. 0. Avorion. 0. Turret factories are found all over the galaxy. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. So, reworked the TurretFactory to create big weaponry , as of now only the laser is added and just the main proprieties (size/range/damage) I'm looking forward to add more weapons to the list. you can cover nearly all goods except for the most advanced trade goods and biotope goods. single slot, two slot, 1 gunner, 2 gunner, etc. Avorion was only just released on Steam. in-game I looked at the requirements for a Turret Factory and I found myself overwhelmed, no. Introduction… You will find many turret factories around the universe of Avorion in various sectors, which when you have the right amount and types of materials will make you various types and quality of turrets for your ship. Yes, you can set up your own turret factories. Calculate the min/max time needed to recoup the cost of building the factory. Cool. Mod: Turret Factory Seed Entry. x after the. 0 so that could be why youre having issues. Anyone else still experiencing this? Showing 1 - 1 of 1. The closest you can come is use the turret at a research station with some better material turrets. Acquiring a maxed out Exceptional Raw Mining Turret from a Turret Factory, or even just 2-4 to speed up the process, and having a matching mining system upgrade which can show you the "hidden" asteroids too, can easily net you sometimes even upwards of hundreds of thousands of raw ore from just 1 ore type from just mining out 1. This will yield very good turrets. I've been randomly jumping around the barrier when I stumbled upon some bandits. The player may use commodities to craft their own turrets at any factory. So, I stumbled upon a turret factory, that offered launcher with 'burst fire' that pushed 4k dps whereas other factories/gun types struggles to to reach 1k (usually around 300-600) at where I am. However, this limit is also further limited by your Building Knowledge as of 2. At the creation of a turrets factory it will get a seed. Yes, you can set up your own turret factories. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. Last I knew, those could not be researched and only came as random drops from enemies, frequently bosses. Good relationship with factory faction. I'm 99% sure that all station types that you can encounter in game are buildable by the player. Recipes for getting turret goods at this point in game development: 1. Once I hit a certain point, usually Trinium, I never equip a. As an idea for the bug posted by devious, i would like to see built time added to turrets being built at turret factory's, as it would counter the entire problem of quickly crafting dozens and dozens of turrets and selling them for a lot of money. 2 Turret Factory "reroll" turret seed button always greyed out? As the title says: 2. s. 0 broke something, but i dont remember doing the fix for these modsIf you're arguing in terms of realism then no, you would not have a massive fixed laser cavity with a ~180 degree traversing lens assembly. LupisVolk Feb 9, 2017 @ 7:05pm. I select the fighter design, select the turret, adjust the settings, and get: 'This turret can't be integrated into a. Don't make research a blanket item "engine research". upgrade and arm everyone to near-end-game state AVORION: same as Ogonite, really keep moving the turret factory closer and closer to the center until we've got 6ish end-game ships we will assault the last boss withSo best bet is to build in 0,1 and have a couple stations there with max fighter squadrons set to defend sector. All other stats increased/decreased correctly when adding/removing. right now turret factories require materials and credits to build. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. In addition to the methods listed here, a random. Thanks mate. Turret factories also can craft by their own blueprints, and they come in all types accessible in the region a Turret Factory is located in. make a blueprint of a turret you have, so you can create more of it. Turrets are used for combat or mining. It does not mean it will roll a good weapon. It's attributes are balanced as if it was just a high-slot-count turret while completely ignoring the fact that lack of tracking really is a really serious penalty -- your ship does in some ways have to be designed around it, and it's so. The way stations operate, you will NEVER make a profit in a million years. Then press a number key (e. You can then scrap garbage turrets for components. - select a target. 0 ready)-----there are 2 types of stations which are interesting for a player and another type that is basically just cosmetic with no real purpose. 17. Posted September 29, 2018. When a player is physically in a sector, a factory will produce goods based on its size (S, M, L, XL, XXL) and at a rate based on. Also included are. For looks, you use the new build menu, but it only exists on the beta branch for now. 2k DPS/Slot. Created by Two-Hands. For finished products like turrets it affects the material they're made of. Ideally all blocks should have an 'armour' value which depends on the material (and this could be used to make Ogonite more useful), and railguns should have an 'armour-piercing' value which can be changed by adding or removing materials in the turret factory (and is randomly generated on looted railguns). Any advice is appreciated. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). Created a Fighter from that Turret 3. So I'm looking around for a guide to factory chains. So, XXL stations can produce something like 4-5 products at the same time. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Every slot give to you 20%. Total cost of building all of those other factories. ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that I could destroy for a blueprint and make production line at tech 50 turret factory. The turret factory is the place where you’ll be able to manufacture your own turrets. Fighter Factories are Factories that can be used to create your own Fighters. (Thanks, Squirt and Almighty_Hood!)Avorion. DivineEvil. Unfortunately, yes. if i found one of those cannons. 0, with the limit being at 4, 5, 6, 8, 10, 12, and 15 respectively for Iron, Titanium, Naonite, Trinium, Xanion, Ogonite, and Avorion. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). Turret factories are subject to the same RNG as drops. Also included are. -The turret must be brought to a Turret Factory of similar Tech Level (+/- 1) -Price scales with material and rarity. 6. 1. . 912 Nanoit: 22. I think "importance" refers to how necessary the goods are to production and the overall economy. ago. the wormhole is not permanent unless you keep the key relics next to the asteroids. 6 million credits. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. I also build a research station next to it so I could get a couple more tech level 52 turrets. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. 1 million) dps. I still have the save file and I checked the turret factory, this turret is not there anymore. 3) Use Research stations. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Go to a sector that doesn't like you and has a turret factory. No, not really. 0 unless otherwise noted. 023. The Factory randomly generate Turrets. Created a Turret in my case a R-Mining Turret in a Turret Factory 2. 2 Hotfixes 2022-08-05 - added fix to allow turret factory to again build exotic and legendary turrets Version 1. I thought that was a pretty neat idea, so upon. A Screenshot of Avorion. Members;They also have an "importance" value. That coal is now worth 1c+ some modifier. Allows turret factories of Tech Level 50 and up to blueprint and use blueprints of turrets dropped by bosses and those from player-owned factories in the immediate vicinity of the center. Used mostly in Rinart73's mods. " the replicator window should show up. Dropped turrets aren't worthless, you're right. . Avorion > Guides > Keptora's Guides. Shouldn't mess with factory seeds at all. I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. RNGesus For The Fail! Avorion Turret Crafting Guide. Fighters are small, maneuverable, but relatively slow craft which provide a variety of roles to your fleet in Avorion. Outputs are added to the station's cargo bay at the completion of each cycle. Products and byproducts from these stations are used in the manufacturing processes at the following stations: Warhead Rocket Factory Scrap Metal Steel Factory The following turrets require this product. I'm staring at turret factories and I can't for the life of me figure out where the dps number is coming from. Watch a 12-minute video tutorial that explains. I've tried a few other things and it doesn't seem to make a difference. 5) Created by Mighty Brankor. Unable to create legendary turret blueprint at a factory. it's still too hard to find "common" turrets and modules, equipment dock should have a page with almost endless supply of common stuff. 3. Originally posted by Drascalicus: Let us also make turrets in our ships as well. Factories make tons of money. Their is a mod for duplication of turrents based of raw materials instead of parts. This thread specifically refers to goods like rockets, warheads and other such means used to create turrets in a turret factory, and will also lose you a ton of relations when a NPC military ship comes too close. But it would be very nice if someone created such a flowchart of goods and resources to give players an idea of how the economy is supposed to work. . They have no functions other than to make a single fighter out of a turret. I've seen a few references to them (turret factories), and possibly a screenshot, but I can't for the life of me find out whether they're currently construct-able, and if so, how to do so. It's really brutal. Discord. Created by void catgirl rglx. So if you find a turret factory that has a turret you really like and want to make it a standard weapon on all your ships. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. I built another turret factory in the same sector, and it had a completely different roll of bonuses. In a turret factory you can produce turrets . DLC Avorion Into the Rift Out Now!. The number of barrels of a turret (such as a triple chaingun turret) is purely cosmetic and does not affect the DPS of the weapon. Now the joke is that my research station is in fact tech level 52 as it should be but for some reason my turret. The manufacturing cost of the turret that fighter is based on is 3. . r/avorion. But before you can get everything you need for all the turrets, an update resets all the turret factories and that turret is now lost forever. . Subscribe. 2 - 2. As soon as I dock the smaller ships (currently 2) to my main ship I get the message "Not enough turret slots for all turrets" and although my main ship. One of them dropped a legendary Tech 35 Xanion bolter. Same concept as PDCs. Used a mix of looted rail guns, cannons, and plasma turrets - all around 4k range. Find a decent tech turret factory and just build an OP turret design. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. . The most expensive turret I have built was 530million/each for a low rate high damage 72km range seeker T52 6Slot. 15. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. For the best weapons "build/rebuild" a station from 3:3. I write down the costs as I buy the components. maybe find more turret factories in the new galaxy and build some awesome weaponry (in my current galaxy, only 2 factories are close enough to the center to offer avorion turrets and both have crappy modifiers). 16. And since you seem to love that question - yes, i've seen hardcore xotans with 1m dps at the core. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Two problems that currently negatively impact gameplay are the ridiculously overpowered turrets that can be created at turret factories, and the fact that found/researched/bought turrets are worthless by comparison. Only the high rarity turrets can't be built. All i had to do to get it working was move the mod folder out of the Data folder and into the Avorion folder like you said. . Open the saved turret plans/designs menu (and leave it open) Press Shift-T again to exit turret design mode (save menu is still open) Select turret base (s) Apply saved design of choice. Community content is available under CC BY-SA 3. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. The trade menu needs to be. In my opinion, this is because they arent balanced at all. e. Solar Cell Factory. While I was in there, I fixed the "Requires X. You can make miner fighters, salvaging fighters, or even ones that repair. Close the window. this is a really quick, up to date guide on how turret factories work and how to build y. Armed turrets are used to defeat enemies (or allies if you wish), and their only purpose is to inflict pure damage to ships. By z64555. . Once you put it in station mode again, the turret blueprints will be adjusted to its new position (and likely become ogonite level turrets). Optionally, you may be able to alter the basic stats of the turret to a degree depending on the initial stats of the reverse-engineered turret. Mines and raw material stations produce a sheer profit. g. The biggest issue was getting all the components, but the scrapyard will allow me to get some from the turrets I hoard from scavenging, that's gonna make the turret factory even more viable. 4*1. Game version: Beta 0. 0. The whole min/max sneaking into strong turret factory systems where I should not survive, takes a bit the fun out of a nice and slow paced progression. Building a turret station. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. It is based on the distance the factory is to the core, and cannot be upgraded. It makes 1c per sale. It deletes all traders in the sector when typing /flushtraders, but they come back shortly, at least to the mines/solar plant as usual. Finally make proper avorion turret. Steam Workshop: Avorion. I moved that second turret factory to 1:1, and it rolled a completely new set of bonuses. I've done a little looking and it seems different people have different solutions that work for them. You can also build an own turret factory. r/avorion • 2 mo. Yeah, the thing I hate most about this game is how hard it is to standardize a ship's weaponry. Edit: After killing some things I've found a missle, lightning, and tesla coaxal turret as well. And Transporter systems active range stacks, so if you don't have much else to put into system slots, those a good bet. Get the factory. Note I re-rolled my tech 37 turret factory over 40 times. 000 compared to the generel manufacturing cost of 5. how to use the turret factory in Avorion. Specifically what factories/mines I'd have to have to produce higher tier goods. I'm currently playing in a world that I had to check about 10 different factions to be able to locate a factory for them. This mod allows the game to ' remember ' a cost of all ingredients of a player-made turret and assembly price, so selling price will be based on that instead of vanilla price. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. Apr 10, 2020 @ 6:31am. You know how weapons can have multiple barrels? This usually hidden detail of a turret just means that all barrels fire at once rather than alternating shots. - open its interaction menu. If the sell price covers all costs with some decent profit then build and sell more of this turret. I'm more partial to bolters. (this is from a single factory and your experience may vary) Xanion Exceptional Turrets [Chaingun] Servo ~~~~~ 15. Just buy the parts and find a good roll at a turret factory. The asteroid base Deimos is a mining station and production factory to build. Instead, you only need to use a turret of the corresponding type of fighter you want to create. The actual pew-pew component of the turret remains unchanged. Avorion > General Discussions > Topic Details. I saw that once, pre-turret balance, but wow+ it was nuts. The types of stations can be determined by the scripts that the stations use for their routines. I was on like 100 sectors around the ring to find a trader or factory that sell rockets for the turret factory rocketlaunchers. 7] Turret Factory - "You need more Steel" - Have enough [2. IIRC certain weapons can't drop under a certain level. Turret Factory Fix v0. instead built a factory, no rockets produced yet. The old method is to transport the station to a new sector. Docking a turret factory and take it to a different sector would reset all turret blueprints,. I just installed this mod on client side only to watch the weapons at my turret factory on our server (installing client side only will display the values, as it would be with mod installed on server side). ago. What's weird is that I remember seeing the bolter turret available at more than one of the turret factories that I've discovered. New update/DLC has a button to reroll the turret factory seed. A turret factory supply chain setup like this greatly increases your potential power, as you can now produce ample turrets for multiple ships of a high quality without having to manually gather and. ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that. ok ill just build a bunch of stations in 0,1. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. the sector gave exactly the same turret stats as when the factory was first built there. Which is different than multi projectiles. (I should also mention that what ever turret you put in, is what turret will be made to go with the fighter. after around 26 min the Fighter is build Situation one I Start a mining order, Fighter Start and disappear Situation two I put t. As far as mining avorion, you should be able to find an ogonite turret at a turret factory within the barrier. Link - FORUM POST Server Mod: Add goods command. So burning 3 turrets is a 60% chance, and 5 is a 100% chance. 352 Titan: 62. Then I moved the factory back to sector A; it changed it's stats back to A again i. While raiding (95% afk) get me 3 billions in approximately the same time, plus I don't sell the non. You need an auto slot per turret slot eg if your turret requires 3 turret slots to equip, you also need 3 auto-turret slots to assign them auto. Extended Turret Factory. This will yield very good turrets. I noticed the seed didn't change, and I wondered why that was. 3. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. Too bad the turret costs $63m to manufacture. 2. . 2. For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. Mark anything that isn't good as trash (should be 95%) and then go to a scrapyard. The problem is that Turret Factory simply does not have a trading settings interface, because its not a template factory and does not produce goods. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. The official script types of stations at the time of writing are: Biotope. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. 1-0. Avorion. Normally, one would expect that two targeting systems would be required as turret components in order for it to have the independent targeting property. Both Avorion. Mar 27, 2020 @ 5:35am Build your owen scrapyard. -All Turret Factories to tran. maybe gate specfic weapons by tech level, so, idk, lasers and railgun don't show up in starter sectors, but give me a way to build a laser cruiser without going trough the turret factory chore, even if it means the individual. I'd really like turret autoscaling, like, at least even if half-effective (so size 1 turrets equipped on a size 11 hardpoint would scale to size 6), so the size 20 BWAARF Dissuasion Cannon on my. Every Turret produced at a turret factory also has different traits. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. Currently turret factories require goods to make specific turrets. hansjsand • 1 yr. All Activity; Home ; General ; Suggestions & Idea Voting ; Make turret factories less clusterfuck 0; Make turret factories less clusterfuck. Fixed an issue where some Xsotan enemies could drop Avorion Scrap Metal . Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. You first have to get all the parts to make all the turrets you need. Hi! This is the first time I've made a mod for a game! I've been playing for a while, and digging around in the scripts messing with stuff. The best electric is 1k DPS/Slot and the best plasma is 1. You can also just travel around and buy up the. To accommodate that many new options, instead of hauling crafting goods everywhere to build a turret, you can just buy a blueprint right away. 15. 000. . 875) Produces: Copper Gauss Rail Gauss Rail Factory (22,111,500 Cr) Produces: Gauss Rail This station's profitability is an average of 3,215 credits per cycle. What you’re able to unbranded and resell is usually around 15-20 mil. Telsa and Lightning cannon best DPS/Slot reduced to 20% of patch 2. So a 2200 dmg turret may be a 180 dmg fighter because it uses a lot of slots, doing the math it. Turret material, at least for weapons, just determines. after not finding anything, i openend a rocket factory. Unfortunately, yes. Hey ZiggyD. Avoid security forces until a trade ship comes to. Dooooooo iiiiit. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. This means that you'll probably want to find a turret factory as close to the centre of the galaxy as you can get, but you still need to check. Coaxial 'seeker' launchers (any seekers, honestly) will lock in on your target after the first second. Say you have just coal. Avorion is mostly about the roleplay and the rules players make for themselves. These changes are massive. By your own admission the difference between a fighter from random turret drop and a fighter from turret factory is roughly 3 times increase. it’s progressively more earnings for each tier of factory that is owned. Can't seem to build exotic turrets post update to 2. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. Subscribe to downloadDetailed Turret Tooltips. I think the only hard part about insane is immune ships. Also adds the ability to bulk craft, and craft the max resource turret with a single click. As with all automatic turrets, you still need to enable autofire after equipping the turret. 1 r11626 Can't adjust amount of components in turret factory. Posted on August 11, 2022. p. Last edited by FuryoftheStars; Mar 27, 2020 @ 8:44am #5. updated for 2. -All Turret Factories to craft any blueprint, whatever their tech level. Author. With this turret ttk of same target will be 100 + 33 = 133 seconds. As far as the economy is concerned, whether a. Most of them you sell for credits, the ones under about $20K value you scrap for parts. Practically finding 50-60 of these stations is unreasonable at best. Once you have a good turret instead of equipping it you should look into mass producing it at a turret factory where you can convert it into a blueprint. Energy Inverters may be found here: Energy Inverter Factory; Trading Post; and. 5. It doesn't seem to be listed within any of the station founding tabs insofar as I've tested, but I also could've missed it somehow. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. Desc: With this mod, you can manually set the seed used to generate turret schematics at turret factories the same way you can when building a ship at a shipyard. 7] Turret Factory - "You need more Steel" - Have enough. 1 DPS / Slot 554 Damage 436. Add ore to the mix and you’ve got both. Subscribe. There isn't but I just loaded up a saved game to check for you. Turret Factory Improved ReUpload. It adds turret tiers to factories, depending on relations, up to even legendary. Your sector will get attacked, but that far out, a couple of small defense ships can handle any pirates/xsoltan. You can turn any turret you own into a blueprint as long as the factory has the required tech level for it. With a little luck at seed rolls you can get weapons with incredible dps. All the goods have crashed. Modifies a two (very important) functions regarding turret generation so that exotic and legendary rarity turret blueprints are present. Community content is available under CC BY-SA 3. everyone had 0 in stock, no factory found so far. It's a big sandbox, and not much competition can happen when everything is made of sand. how to use the turret factory in Avorion. building a simple ore mine isn’t gonna make money that fast. e. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. Wird unregelmäßig aktualisiert !. Profit is simply impossible in the span of a human lifetime. 1, you'll need to install a patch from this post. Don't build right at 0,0 though, that's a special sector. hansjsand • 1 yr. 4 Auto-Turrets 17 Manufacturing Mining turret The mining laser is, as the name suggests, primarily useful for mining. This mod makes some simple QoL changes to how the turret factory functions to allow the user to build turrets in an easier way. - select "Replicate turrets. Even then, they are RNG based as well. So a call to either the devs or modders--can there be a second button. Posted June 23, 2018. Today I was playing around with a turret factory. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. Press Shift-T to enter turret design mode. But before you can get everything you need for all the turrets, an update resets all the turret factories and that turret is now lost forever. Go to avorion r/avorion •. And Transporter systems active range stacks, so if you don't have much else to put into system slots, those a good bet. Turret Factory - General Discussion - Avorion Forums Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and.